Jay Smith

Jay Smith, named as Jay D. Smith in the credits of games he worked on, is a Pixel Artist that joined Nitrome on January 2010, and left in September/August 2011.

History at Nitrome
Jay Smith joined Nitrome in January 2010, working on an upcoming game at the time, Blast RPG. The game was criticized for having awful art and a hard to read font. Fans eventually accepted Smith's artwork. Smith worked on other Nitrome games, including doing the Art for all the NES Games up to The Bucket. He later left Nitrome in September/August 2011, stating that Nitrome was a "dead end job ".

Art Style
Jay Smith's art style was different than the art style of other Nitrome Pixel Artists. Jay Smith was capable of drawing anime like characters. Jay Smith, when drawing female characters, would take the head of the male character in the game and use it for the female character, only changing the hair. Similarities between other characters can also be seen in other characters done by Jay Smith.

Game Done
Jay Smith has done a total of # Games. Below is a list of his games, with the months they were released in.
 * Blast RPG - March 2010
 * Ribbit - July 2010
 * Super Treadmill - November 2010
 * Bad Ice-Cream (along with Jon Annal and Markus Heinel) - December 2010
 * The Bucket - January 2011
 * Knight Trap - April 2011
 * Office Trap - July 2011