Weapon boxes

Weapon Boxes are an a type of interactive Box in Graveyard Shift that grants weapon upon being shot. They are the only ways to obtain the Grenade and Sword weapon, often these boxes provided to help the player through the level to accomplish hard tasks.

Appearance

 * See also: General Appearance of Boxes

Weapon Boxes appear as a usual shootable box, only on the shield shaped medal piece is the icon that represents what weapon the player gets.

Game Information
Boxes are encountered rarely in level, often found during long levels with a large variety of enemies, or levels with sections where much enemies are encountered at once, a situation a weapon other than the Gun can be useful. Boxes are often found just standing on a platform, and can be used by shooting the box with any weapon. When shot, a gun reloading sound will be heard and the Box will be lifted quickly into the sky.

Upon getting the box, the player will get: If the player has a Sword and picks up another Sword box, their Sword will be repaired, and the player will be able to make 20 more slices. This is also the same for the Grenade. The player will gain no extra ammo above the amount of ammo they got the weapon with, so since the Grenade has 10 ammo when obtained, picking up a Grenade box when the player has 1 Grenade remaining will not give them 11 grenades, only 9 to get them back to 10.
 * A Gun with no overheat if the box had a [[File:Gun(GS).png]] on it
 * A Sword with no slices if the box had a [[File:Sword(GS).png]] on it
 * A Grenade with 10 ammo if the box had a [[File:Grenade(GS).png]] on it

It is because of this the player should use up all the ammo for their weapon before picking up another box for it, so they can get all the use out of their weapon. The player can only have one weapon at a time, so picking up a Sword when they have a Grenade will discard the Sword, with no hopes of getting it back unless a Sword box is shot.

The player also cannot convert ammunition for one weapon into ammunition for another weapon (Example: the player has 10 slices left of the Sword. If they pick up a Grenade, they will only get the usual 10 Grenade ammunition, and no extra ammunition because they did not completely use up their Sword). Although the Gun is the primary weapon of the player, which they equip once they completely use up a weapon, a Gun crate exists. The Gun crate solely exists so the player can make a fast transition from whatever Weapon they have to a Gun, so they can kill the enemies around then obtain the gun.

Although they can also simply deplete all their ammo for their current weapon without getting the Gun box, the Gun box where it is encountered is important to get as a Maiden is running and heading towards some Zombies, use weapon like the Sword or Grenade putting the player at risk of accidentally cutting the Maiden with a Sword, or catching her in the blast of Grenade, as Maidens are killed with one shot of any weapon or when they run into an enemy.

Boxes should not be avoided, as they are placed to make the onslaught of upcoming enemies easier to kill, avoiding them possibly making the upcoming enemies which were meant to be destroyed hard to kill because they were meant to be killed with a weapon with a large range of damage, or maybe impossible. This is not the case sometimes, as the player can easily skip Gun boxes by depleting their current weapon. In Castle levels it is important that the player grab Sword Boxes, as the Puppet Armour is an enemy that can only be killed with the Sword, impervious to damage from any other weapons.

This enemy will stalk the player and fire Spike Balls at the player, doing this until they are killed. Other Puppet Armours will begin to stalk the player when they reach a certain point, if one is not killed, the Puppet Armour(s) may cause the player to block to many of there attacks and weaken the player's shield, or the player may find many Projectiles fired at them and be unable to block all of them, and incur damage.