Enemies (Tiny Castle)

A list of enemies in the game Tiny Castle.

Shadow creatures
Shadow creatures are enemies in Tiny Castle.

Appearance
Shadow creatures are dark creatures that appear to be living shadows. They have a red mouth, red eyes, and a fin at the back of their head. They have a snake-like appearance.

Game information
Shadow creatures can be killed with one blow. These creatures roam around the castle, jumping up, then diving down while tossing their head up. They are invulnerable while moving since the knight's sword passes above them.

They are the first enemies found in Tiny Castle. They have a strange look, and are known to be introduced in the castle by the princess.

Rats
Rats are enemies in the game Tiny Castle.

Appearance
Rats look like dark grey rats with light grey eyes and a small light grey tail. They move fast. When they run a little bit, they stop some seconds and then they start moving another time.

Game information
Rats are three body lengths, one more than the serpent creature, and faster than the serpent creature too. Because of this, they are hard to hit, and damage the player more often.

Trivia

 * These rats seem to be unusually large, as they reach the knight's stomach. The other possibility is that the knight may be unusually small.

Fire shooting knights
Fire shooting knights are indestructible enemies in Tiny Castle.

Appearance
Fire shooting knights appear as small knights that have a cannon on their chest. The knight is coloured in dark grey colours. They cannot move and, if the player touches them, they will not hurt him.

Game information
Fire shooting knights fire fireballs periodically and cannot be killed. Also, they are encountered twice in Tiny Castle. If the player passes near it, it does not hurt them. The first time the player touches the fire shooting knight, some parts of the castle will be rearranged and the player will automatically reach a new checkpoint.

Enemy knights
Enemy knights are enemies in Tiny Castle.

Appearance
The knights are clad in dark armour that is a bit similar, though bulkier, than the hero's. They are equipped with a sword and a buckler, a small round shield.

Game information
When enemy knights are first seen, they appear as armour, but when the knight enters the room, all five of them come off the wall, and are ready to fight. Their only attack is with their swords. When the player hits one of them, it becomes half-invisible and stops for a few seconds. Three out of five of them will grant the player turkey when killed. The other two will grant the player an orange gem and a gold coin.

They are one of the toughest enemies in Tiny Castle, due to their number, their attack, and that the player will start with one less health bar then they had before the fight due to a glitch. It is possible that the enemy knights were originally statues, but were brought the life by the wizard.

Skeletons
Skeletons are enemies from Tiny Castle.

Appearance
Skeletons appear in the dungeon of the castle. They have bones, a giant skull, little arms and legs. They have no eyes or nose. As bones, they have white, grey and dark grey colours. When they are trapped, they move their head, and when they walk, they lift up their arms. Maybe they do that and walk slowly because they do not want to make noise and they want to surprise the knight.

History
During the time the Princess was captured, all of the skeletons of the prisoners in the dungeon escaped their chains, probably by magic. A possibility for this is that they skeletons (while alive) were slaves in the castle then, when they died, the princess made them prisoners. Alternatively, they may be slaves that did something wrong and the princess became angry and made them prisoners.

In game
Skeletons are the bones of prisoners the knight kept in the dungeon chained up. Skeleton are found in chains, blocking the pathway to another part of the castle. A skeleton is set free once a statue torch is lit.

Skeletons have not attack, they just walked back and fourth periodically and take one blow to vanquish. When killed, they scream out like the skeletons from Double Edged.

Trivia

 * The scream a skeleton lets out when killed is a similar scream used by the skeletons in Double Edged.

Walking fireballs
Walking fireballs are enemies in Tiny Castle.

Game information
When the player kills a walking fireball, they will become on fire, being able to light torches by walking past them. If the player touches water when they are on fire, they will go back to being normal.

Hands
Hands are enemies in the game Tiny Castle.

Game information
Hands moves across platforms relatively slow, although it has the ability to attack using a punch. This punch attack may occur quickly, forcing the player to respond rather quickly to avoid losing health.

This enemy does not occur frequently, however; it is one of the more dangerous of the basic enemies. The hand is a green ogre-like hand that can jump around, although not having any feet.

Bouncing eyeballs
Bouncing eyeballs are enemies in Tiny Castle.

Fish
Fish are enemies in Tiny Castle.

Game information
The fish is the only enemy that appears in water.

Swords
Swords are an enemy in Tiny Castle.

Game Information
The moving sword is really an invisible ghost that can only be glimpsed if the enemy is killed. The ghost holds the sword and moves it from one side of the room to the other. When the knight comes close, the ghost will swipe the sword at the player.

White knight
The white knight is a boss that appears midway in Tiny Castle.

Appearance
This boss is clad in white armor with a red cross-like design. He wears a barbute, a helmet with a T-shaped opening for the eyes and mouth.

Game Information
The white knight appears in the stained glass window room, and upon the player entering it, he jumps out of the window and moves around. When killed, he falls down (much like the skeletons). He attacks with a mace and can damage the player even if the player is not that close to him.

Although being hard to kill, he takes four blows before dying. The only way to kill him is to stand on a block on the bottom right side of the room, and strike his head when he comes close. This way, he cannot hurt the player, while the player can hurt him. He seems to be energetic, as his body periodically moves up and down while he walks.

White knight's chest glitch
If the player dont oppen the chest next to the white knight and kills the white knight, the chest will oppen but whon't drop any gold coins

Trivia

 * It is disputed whether the white knight is an enemy or a midway boss, as he is small for a boss, but only one of him is encountered, and he takes a number of hits an enemy would usually take.
 * The white knight has the English flag on his chest, and he may be supposed to resemble St. George.

Ghosts
Ghosts are enemies in the game Tiny Castle.

Game information
Ghosts take one blow to kill, and attack with a sword.

Purple glowing boars
Purple glowing boars are enemies in Tiny Castle.

Appearance
Purple glowing boars are glowing purple boars with electricity around them.

Game information
The purple glowing boars appear only during the fight between the knight and the black armoured knight. During the fight the black armoured knight will summon three purple glowing boars who will fall from the ceiling, turning around while in the air.

When they come to the ground, they will walk either left or right, and disappear when touching a wall. They are lethal to the knight, as they will kill him on contact, so it is best for him to jump over the boars. They appear nowhere else in Tiny Castle, and seem to be the black armoured knight's minions.

Trivia

 * Because the boars fall so fast to the ground, it is hard to sometimes tell what they are.
 * The purple glowing boars look a lot like wild boars from Double Edged.