Pigs (Rust Bucket)

Boars are a new type of enemy found in Rust Bucket. Like all other enemies or hazards in the game, they will only move when the player does so. They will only attempt to attack Rust Bucket or villagers if they are in reach.

All 4 types of boards have a similar attack pattern, but share different abilities. They will move towards the player one block at a time, much like Skulls. However, they can only go in the direction they are facing, unlike any previously encountered enemies in the game. This means that when they want to change direction, they will have to spend one turn turning on themselves at a 45° angle, after which they can continue to walk towards the player. This unique behavior allows the player to deal with boars easily just by walking in circles around them.

Game Information
Regular boars are the most common type of boars, as well as being the easiest to deal with. Like other boars, they will walk forward one tile every turn, and spend one turn every time they need to change their direction. They are deadly on contact and can be killed in one blow.

Appearance
Armoured boars have the exact same appearance as regular boars, except that they wear an iron helmet on their heads.

Game Information
Armoured boars are much more uncommon than regular boars or that boar statues. They require two hits to be defeated. Since one hit counts as a turn, if the player hits an armoured boar who's facing Rust Bucket, the boar will kill the player right after being hit. Therefore, in order to kill an armoured boar, one has to attack it while they are looking in a different direction. The boar will take their next turn to turn themselves towards the player, allowing the latter to kill them right after.

Appearance
Boar statues are stone boar statues on a round pedestal. They are not animated like regular enemies, but can still move around.

Game Information
Boar statues are a very common type of boar. Much like regular boars, they will go towards the player and take one turn to turn on themselves. However, they won't kill Rust Bucket if they touch him, but rather will push him forward one tile. Despite this, they can still kill the player by crushing them against a wall or a pit, making them hazardous on certain areas. They can only be killed by a bomb if they are directly one tile away from it (sideways or diagonally) when it explodes. Killing a boar statue can sometimes trigger a scripted even such as opening a gate, much like with other enemies. Because of their unique behavior and properties, the are very often used in levels as a puzzle element.