Sorcerers

The seven sorcerers are unique enemies found only in one room on floor 9 of The Turnament castle that together serve as the final boss fight of the normal floors. They are perhaps behind the imprisonment of the Princess.

Appearance
at first glance, the Seven sorcerers appear to be statues. however, they soon reveal themselves to be very much alive black ball-shaped creatures with glowing blue eyes and brown, pointed wizard's hats.

Game Information
The Seven sorcerers are fought at the end of floor nine. at first they appear to be statues, but as soon as the red knight steps into the room, the door seals shut behind him and the first of the sorcerers, standing in the center of the room, casts of it's stone disguise.

Movement and Attacks
The sorcerers move like skulls, in that they home in on the player. thus the same precautions that must be taken when dealing with skulls must be taken here. Stepping into the square adjacent to one of the seven sorcerers will result in death. In addition to the skull's ability of relentlessly homing in on the player, the Sorcerers also have an additional attack: Shooting blue balls of fire. These, once fired, behave the same way as a red fireball. they fire them whenever their eyes are blinking, at seemingly random intervals. Be extra carefull when a sorcerer is facing upwards, as it's eyes cannot be seen.

Phases and enviroment
The Seven Sorcerers are located in the third room of floor nine. Their room is rectangular and relativly large. The walls are lined with Rocks. The first sorcerer is located in the centre of the room, and makes up the first phase of the boss fight. Two of the sorcerers stand against the left wall, and once the first sorcerer has been defeated, activate, making up the second phase of the boss fight. Once these two are dead, the remaining four sorcerers, standing against the right wall, activate, making up the third and final phase os the fight.

How to defeat the seven sorcerers
The sorcerers have to be defeated in a similar way to a lot of skulls. By smashing a rock on the edge of the room to stall a turn, the Sorcerers can be lured onto the adjacent square to the player, and be subsequently dfeated on the next turn. However, as mentioned above, an added complication is of course the sorcerers's fireball-shooting ability, which can destroy the rocks in the room.

A helpfull trick, at least on the first phase, is to defeat the last sorcerer in the phase right next to one of the Sorecerer statues that will activate on the next phase. this lets you start the next phase with one sorcerer less to worry about. However, this manouver is quite hard to pull off on the third phase.