Endless Mode (Rust Bucket)

Endless Mode is a new gamemode introduced in Rust Bucket. It consists of a survival based series of randomly generated rooms. The longer the player survives, the more they collect points and coins, but the harder the rooms will get.

Gamemode aesthetics
The appearance of the rooms in Endless mode is a lot different from the regular levels. The color scheme is very reminiscent of the levels in Turnament with the use of mainly blue shades for the floor and the walls. Pits are also dark-blue coloured like in the original game.

The scenery in early rooms is mainly composed of computer desks and bushes. These elements give the impression that the player is moving through abandoned offices. As the player progresses forward in the rooms, some other scenery elements will appear, replacing the previous ones. Some brown rocks can be found after a few rooms, as well as minecarts and rails.

Level design
In endless mode, the player has to go from room to room to gain points. Each room contains some enemies, some jars as well as other interactive objects and hazards. All rooms always have a golden door and a wooden door, which both leads to another room. The golden door will make the player's score go up by one point, while the wooden door won't. The difficulty level will match the player's score, meaning that the more golden doors the player goes through the tougher the next rooms will be to beat. This means that the player can stay at an easy difficulty by going through wooden doors only, but their score won't increase, despite clearing all the rooms they go through. Although defeating all enemies in a room isn't mandatory to complete it, it is recommended to do so, as the player can easily be overwhelmed by the incoming waves of enemies. Keeping some jars intact in a room can also be a good strategy, as the next room could start with an enemy like a skull.

Difficulty levels

 * 0 points: Only slimes and regular boars can appear, and no hazard can be found.
 * 1 point: Skulls, coins and fire tiles can appear.
 * 2 points: Armoured boars are introduced.
 * 3 points: Boar statues and bombs can be found.

Trivia

 * It is not know how computer desks and other technological scenery could be found in the game, as Rust Bucket seems to take place in a medieval environment. This could be self-referential to the Nitrome Towers though.