Enemies (Leap Day)

Enemies in Leap Day harm the player characters on contact, sending them back to their most recently activated checkpoint. Most enemies can be killed by jumping on their heads, but they will all respawn if the player dies and restarts from a checkpoint. They also will respawn at the exact place they start the movement. Most of them follow a set pattern, moving from left to right like the player.

On Leap Day's initial launch, the game had a set of enemies that could appear in any of the themes. Later additions are exclusive to one or two themes.

Initial launch
These enemies have appeared in a wide variety of themes and have been present ever since the game's release.

Version 12
This version added seven enemies that are exclusive to one theme.

Trivia

 * In the March 30th, 2015 preview for Leap Day, early versions of three enemies are seen:
 * Spring heads and spike heads have a slightly different colour pattern and design.
 * The small blob was from an early idea where the regular sized blob when jumped on would split into tinier blobs . This feature is now seen in the Toxic Sewer levels.


 * Some enemies can be seen in the audience at the start of each level.