User blog comment:Takeshi64/What to expect in Icebreaker iOS/@comment-30962703-20130102122218/@comment-4652747-20130102145243

Rats don't really suit the game.... I also found a quote from Nitrome on their Steam page that I found interesting:

"We never have made the sort of revenue from ads to support a game of this size....indeed some of our larger games never made their money back. The flash market is in decline meaning we now make a lot less per game than say two years back. This is both a reason to move try other markets and finally make a game as large as we would like to be able to. Nothing has anywhere near the market share of steam on PC so if we are to launch a successful game and have a future in the space I think it only wise that it be for Steam. We are also branching onto iPhone but they are very different types of games that we belive suit the different technology's so this does not seem a good fit there either. We're not turning our back on flash though....we made the demo available through flash and have other projects within the scope of what we can afford to make still going on there....hope that answers your questions and thanks for the vote!"