User talk:Random-storykeeper

(No subject)
Hi Random! Could you please make a signature for me? Use these two pictures: and.

And don't forget to make it really blue ;)

Test Subject fan (talk) 17:58, March 11, 2014 (UTC)

Message by TestSubjectFan
He posted it 3 hours ago in one of your archives:

''Thanks! The signature looks really good, but you could replace with .''

''Edit to my earlier message that Santi moved here: Oh and, I followed those istructions as well as I can, but I still didn't understand how to finish the signature... i'm such a noob with signature finishing...''

Test Subject fan (talk) 16:26, March 13, 2014 (UTC)

I removed it from the archive and I wanted to let you know you had the message. 20:07, March 13, 2014 (UTC)


 * Thanks, Santi. I did see it regardless because I viewed Recent Changes on my break. 21:03, March 13, 2014 (UTC)

(No subject)
Sorry I had to come here. Nitrome's comment section wasn't posting, nor was their message service.

Anyway, replying to your most scathing reply...

Ooh, that was very quick and very sharp. Remind me to never trod on your Neutronized-most toes in the future. 'Suppose I should have guessed as much, seeing as you edit their Wiki, too. I didn't say that Lost Yeti was a direct copy of one of Nitrome's games--I said that it was a RIDICULOUSLY CLOSE copy of Push-Push Penguin. Okay, seriously, have you compared the appearance of the protagonist of Lost Yeti to that of Push-Push Penguin's? THEIR STYLE AND BODY SHAPES ARE ALMOST PERFECTLY IDENTICAL. And believe me, the exact body shape of Pen-Pen is not too common. Also, the name of their game "Slime Laboratory" is just a re-wording of "Acid Factory," which is ANOTHER of the very few Army of Trolls games. And don't act as if people haven't copied off of Nitrome before--or as if certain of Neutronized's games contain things almost identical to specific Nitrome games in terms of the features of certain characters or core concepts/level designs. With Nitrome's track record, I could believe that any copying had been done unconsciously, a sort of unintentional regurgitation of what they'd seen on Army of Trolls a good while back. Neutronized, though...although they do have a very distinctive style, and MOST of their games seem to be completely original, there are a few that are just too close to be believable.

With apologies,

Loonyhed (talk) 03:58, March 14, 2014 (UTC)

Thanks!!!
Thank you for making awesome signature for me :)

13:28, March 14, 2014 (UTC)

Because
Why not? 17:59, March 14, 2014 (UTC)

Sig For FanFiction Wiki
Can You Make Me A Signature For Nitrome FanFiction Wiki ?

Left : Blue Protosuit Crouching

Right : Blue Rex209 Standing And Shooting Towards Blue Protosuit

Border And Colour And Links : Same As This One -

09:50, March 15, 2014 (UTC)

Not to be a bother
Hiya, I was wondering, now that approximately four months have passed, if you are un-busy enough to write the Policy page for the Forums? As for specific stuff to be on it, just the stuff I mentioned before plus how to/when a forum should be closed, and what the verdict should be (if more people oppose or support).

Thanks a bunch,  00:48, March 22, 2014 (UTC)

RE:Something you might like to see...
Thanks! I already saw it on a twitter search, and the tweet made me want to write the Flightless development section, even though the tweet was essentially reiterating why Nitrome half worked on it. -- 03:38, March 26, 2014 (UTC)

RE:Battle of the week
Here is what I'm suggesting:
 * A user can suggest up to 5 battles that are selected. After they have suggested 5 battles that are selected, they cannot suggest any more until their battles have gone.
 * If a user suggests more battles after suggesting 5, the battles will be added to Template:NextBattles/queue. Battles added here will be added to Battle of the Week after one of that user's battles are made into a battle. If another user suggests a battle that is selected, then that other user's battles will be added on to the list, and when that other user's queue battle is added, it will be added but placed after the other user's battle.

Are you okay with this? -- 01:05, March 31, 2014 (UTC)

:(
Now look at what you've got this guy into. 14:38, April 8, 2014 (UTC)
 * Let me explain what the code does and exactly why it's silly:


 * There are two reasons why this is stupid. First, as you've read,  doesn't exist. Secondly, if you know any MediaWiki js, which you no doubt do, you can easily work out that all of that can easily be replaced with one line:


 * My immediate guess would be that this code was taken from another wiki, where User:Anthoron/tooltip.js does exist, and whoever did that just forgot to change the script path from relative to absolute. As for the code's seemingly bad design, I can only assume that it was written very, very long ago in an older version of MW. 12:22, April 9, 2014 (UTC)
 * You said "I accept full responsibility" as if it's something bad. The fact that it isn't working and hasn't been working for a while and you never noticed implies that it isn't. Anyway, next time, ask me if there's any JS stuff needed to be done on the wiki. 18:15, April 9, 2014 (UTC)

RE:Citations template
It looks really good. -- 23:54, April 10, 2014 (UTC)

(No subject)
Just wondering, what do the hazamat hero, sub, and blast man joe have in common for your battle of the week? Is it a bomb possessing battle? Let me know on my talk page.

Development of Icebreaker
I finished writing the development section of Icebreaker A Viking Voyage. Is it possible you could read it to see if there are any errors in it? I spent a long time writing it and consistently jumped back and forth through it to clarify sentences and add citations, so I may have made some grammatical errors. Link. -- 21:22, April 19, 2014 (UTC)


 * Oops, I forgot about the template. I'll try to use it the next time I cite content. And about the girl, Nitrome referred to it as an "abstract girl" in this Facebook comment. Apparently it's not capitalized either, but it's the only time Nitrome referred to the character by name. -- 20:41, April 20, 2014 (UTC)


 * Well, I guess it doesn't. However, in terms of accessibility, that comment is more accessible than "heroine". So, do we keep it at "girl" or move it to "heroine"? -- 03:34, April 22, 2014 (UTC)

RE:Template:Space
Oh, I didn't know that. Thanks for notifying me! -- 22:40, April 22, 2014 (UTC)


 * That's okay, I view all my messages in source mode anyway. -- 22:49, April 22, 2014 (UTC)

Icebreaker A Viking Voyage
Could I edit the page? I want to add a section on the versions of Icebreaker A Viking Voyage. I primarily want to create this section so people can know Nitrome doesn't want to create a free version of the game. May I edit? -- 00:14, April 25, 2014 (UTC)


 * My avatar shrunk because I went into the chat to leave you a message that you had a message. Apparently, going into the chat shrinks your avatar; the same has happened to your avatar. -- 00:59, April 25, 2014 (UTC)


 * Strange. I noticed that the shrunk-down avatar problem happened to you, so I just assumed the problem had something to do with chat. I didn't change my avatar at all. -- 01:44, April 25, 2014 (UTC)

Feed Me
Although I agree with you that there is no public source, there are going to be instances where a source for something exists but it isn't public. For example, in this case, to verify what I said is true you have to download a SWF decompiler (such as this) then go to the Feed Me page on Nitrome.com, download the SWF, then decompile it with the decompiler.

It's that simple, and the page even says how to do this. Now, although it isn't public, it is possible to verify this. Now, you may say that what I cite is an image, and although images can be modified, the image is cited to show what it looks like, and can be verified if one decompiles the SWF and goes to the action script section.

So, although no public source exists, it is possible to verify its name through decompiling the SWF. However, if you do want a more verifiable source, I can ask Nitrome about it (without saying "I need this for the Nitrome Wiki"). -- 03:24, May 3, 2014 (UTC)
 * About the unused content section, Superyoshibros proved me wrong. When I search for unused content, unless it's a game I know very well, there's always a chance that what I think is unused is actually not unused. This happened several times, Feed Me for example. -- 19:05, May 3, 2014 (UTC)

Venus Fly Trap emoticon
Hello RSK i made a venus fly trap emoticon, and since you added TSF's emoticons to chat i wanted to ask if you can add them to chat aswell to the Fanfiction wiki chat if possible.

Emoticon: http://nitromefanfiction.wikia.com/wiki/Special:NewFiles?file=Venusflytrap_Emoticon2.png

If i mistaken you adding them to chat then i am sorry and i will ask santi about it (i'm not sure if he actually adds them)

Klemen702 (talk) 11:14, May 3, 2014 (UTC)


 * Nope, just added them now. Thanks for making the emote! 15:42, May 3, 2014 (UTC)

Template:Ibios level
Do you plan on fixing all the level pack articles? Because all of them are currently broken, as the template displays nothing but the name. Along with this, the walkthroughs do not display. Do you plan on fixing the template so that it displays the content without the need to manually add parameters?-- 01:28, May 8, 2014 (UTC)
 * Yes, got the game. I'm on the 3rd goat level. Everything works really well, and the pixel art is great. Only downside is that two finger scrolling wasn't explained properly - I had to stretch my fingers out in an unusually large V shape to scroll, as two horizontal fingers didn't suffice. I've decided to create a template titled Template:Ibios level2, which is the previous Ibios level template. I'm going to replace all level templates that are not yet fixed with this one, so pages are usable until you update the templates. -- 01:45, May 8, 2014 (UTC)
 * Collapsed would likely be good, as it would reduce lag (if there is any). -- 01:47, May 8, 2014 (UTC)


 * Okay. -- 01:49, May 8, 2014 (UTC)


 * Okay. -- 01:50, May 8, 2014 (UTC)

Music in Game template
Spoilers are not a solution for anything that is too large. I would just leave the template like it is now.

"Please stop" Flightless comment
I thought of continuing the discussion here as I didn't want to flood the blog post with three comments.

If you think Flightless has made no progress, then why do you leave the Flightless page with incorrect information? Nitrome simply said in recent tweets that Flightless was "not worth demoing in its current form" and how "greenlight had a negative impact on progress". It not being able to be demoed in its current form means it is likely in early stages of development. Just because a game is in early stages of development doesn't mean no work has been done on it.

In fact, new work on Flightless has been implied by Nitrome's Facebook comment about the game ("We haven't got any more info on the project that we want to share"), Nitrome saying this when someone asked them about if there was any new info (or something like that) on Flightless. Nitrome said they have no new info "to share" and no that they had not done any more work on it. The fact Nitrome has no new information they want to share, and how they did not say anything about not making any new developments on Flightless, shows that this "info they don't want to share" falls under content relating to the game's development.

Also, back when it was greenlit and I (stupidly) asked if there was any new info on the game, Nitrome said "There is no more info on Flightless.". Nitrome used the same word "info" here to refer to Flightless' progress, as they did in the Facebook comment. So you see? Nitrome has new info about Flightless, but they currently want to share it at a later date.

Considering how they don't want to share it may seem strange for a game with so little updated being made about it. In fact, it may imply that some sort of publisher deal or something like that, as Nitrome didn't say anything about Rovio intending to publish Icebreaker, and Rovio agreed to publish about "a year into the game's development".

Also, why do you tell me to stop after I have already essentially said this same comment around ten times? Why not tell me to stop after the first comment? You could have raised this issue at the third comment and I would have essentially posted this post around 3 months ago.-- 13:48, May 12, 2014 (UTC)


 * Oh, I didn't realize it could be confusing. Would reiterating the Facebook comment ("We haven't got any more info on the project that we want to share. As and if we do then we will announce it in our own time.") in future comments for people who ask about Flightless be okay? Or should I try to ask Nitrome for some concrete information that is not open to interpretation? -- 22:23, May 13, 2014 (UTC)

Quotes
Hi, the quotes are in the files as well. That way you don't need to do all the typing for all the levels. It's just that who is speaking couldn't be found in the files. Let me know if you need the text of a level.


 * Or you, Sim, can just do it yourself because you seem to ba the greatedt hacker in Nitrome wiki :P
 * --09:17, May 17, 2014 (UTC)


 * Agree, I could do it myself as well. But I have never played the game except on an emulator and I have no idea what happens and what doesn't happens. In which level does the player encounter the gatekeeper the first time? Below is the conversation with the watcher.

(1) Hello Icebreaker... I'm the watcher! (2) You know me? (1) ...Of course... You have been attracting quite a following, since you became the star of a no.1 game. (2) no.1 what? (1) Ha ha... so modest, but the people they want more. (2) The people? (1) The people of the internet, silly! (1) They want to see what else you can do, ...they want... (1) achievements! (2) achievements? (1) You have to stop repeating me, look i've made it simple for you. (1) This list I have here, contains all of the achievements you have completed (and) the missions you have been set. (2) Missions? (1) *sigh* I have set some missions for you, in the levels on some handy signposts. (1) Just strike the signpost and it will tell you what you need to do! (1) If you need a re-cap, just sail by my ship and check the list at any time. (1) I'll be watching you, always! from way up here, checking off what you have done! (2) 'watching always?' sounds kinda creepy. (1) Ha ha... Don't worry, we'll not be covering you going to the bathroom! (1) Just the missions is enough for me! (2) Good to know... bye then creepy guy. (1) The watcher! (2) right.

EDIT: Below conversation happens when the player has not enough coins? Is it this one? (1) Mother! (1) I told you not to keep putting food on the windowsill. (1) ...It attracts animals. (2) I just wanted it to cool, dear. (2) ...I don't want my special boy getting his tongue burnt! (1) It's hardly as bad as being swallowed by a giant sea beast! (2) sorry, darling... (1) Sorry isn't going to bring us any new customers though, is it? (3) Ehem... (1) Oh! hello there! (3) I don't have enough money, im afraid... (3) but hey, we all got swallowed. We've got to pull together, right? (1) Nice try, buddy...  (1) But if I let you through, then i'd have to let all the others through. (3) Others? (1) Hey, no exceptions! move along!


 * The quotes above is the text that happens in the gate I - level when you have insuffient coins... Do you need the text upon unlocking the first gate?


 * After it pays the coins, somebody says "Let's get out of here!" and that's all.
 * I think the Hammer viking on the longboat says that, though I may be confusing it with another level where he says that exact phrase. -- 13:21, May 21, 2014 (UTC)

RE:Disambiguation doubles
Thanks for explaining. I just thought that if there are just two pages, it would be too small, seeing as past disambiguations were created when there were 3+ candidates. Also, I don't believe I'll try requesting for spotlight ever again. It did absolutely nothing for the wiki, other than bring a user whose only edit was adding a Welcome message to the Hammerfest page. -- 14:40, May 24, 2014 (UTC)

Welcome message
When do you plan on returning to perfecting the welcome message? With the exception of the value for active users, I find it's okay to use, so if you want, I could just post it on the MediaWiki page for the welcome message. -- 17:34, May 31, 2014 (UTC)

RE: Jam background
It's a good idea. I've also thought about updating the "default" background and creating a simpler, better one. What do you think? 16:00, June 2, 2014 (UTC)