User blog comment:Takeshi64/Hazard? Enemy?/@comment-3060206-20120511051509/@comment-3060206-20120513050631

I'm not sure about that. I'm just thinking... Red Enemies follow a particular "pattern": they walk back and forth on platforms, blow their noses, then walk back and forth on platforms, only to blow their noses again. Patrol Monsters walk in a set pattern as well. I'm not saying all enemies walk in a specific pattern (like Chase Monsters, don't ask why I've used all Magneboy enemies as examples here), but that if there are too many exceptions, it might lose meaning to its characteristic.