Roller Polar

Roller Polar is an endless game created by Nitrome and released on December 4 2014. The game was announced on November 28th 2014.

The player controls a polar bear on a snowball as it avoids other animals and objects while trying to outrun an avalanche.

Controls

 * Tap the screen - jump
 * Tap the screen twice - Double jump

Gameplay
Players control a polar bear trying to stay on balance atop a snowball as it rolls downhill. Rocks, trees and other creatures can be caught by the snowball and roll to the top. The polar bear must jump over these obstacles to keep on the snowball. From time to time, snowballs may also collide with each other, forcing the player to transfer the polar bear to a new snowball. Each obstacle jumped over increases the score by an increment of 1.

The game's aesthetics change to match the time the game is played in, e.g. playing Roller Polar in the day time displays a bright coloured sky, while playing in the night time displays a purple one.

Development
Roller Polar was slated for a four week development time, and was in development by November 14 2014. All of Markus Heinel's art for the game was finished on November 17 2014. By November 29 2014 the game had been submitted and approved on both the Apple App store and the Google Play store.

Announcements

 * November 28 2014 - The game was announced and a teaser trailer launched.
 * December 2 2014 - Two teasers are shown, one by John Kennedy and one by Nitrome