Nitrome Wiki:Revise/List of Templates

This article lists templates and what parts of them need to be revised. =Structure= All articles should ave a certain structure. Below are some structures articles of certain classes should have.

Hazard, Enemies, Main Characters, and Interactive Objects
This section contains the structure a Hazard, Enemy, Main Character, and Interactive Object article should have. All articles (unless specified) should follow this structure.

Opening Sentence
The opening sentence should go like this: 1 is a 2 in 3. For 1, 1 should be the name of the article. The name of the article should excluded the parentheses ( ( ) ) included in the actual name of the article. 2 should be the class of an object. If you writing about a hazard, the class would be hazard. A Main Character's class would be Main Character. Any object that has a face, moves, and has an attack would be classified as an enemy. 3 would be the name of the game it is from. If the enemy is from one game, that game's name would go where 3 is. If it appears in a sequel to the game is debuted in, the sequel would go where 3 was. If it appears in all games in the game's series, the game's series should go down.

Appearance Section
The Appearance Section should describe the appearance of the subject of the article. The player shouldn't mention things that look like the subject.

For example, if the Green Dragons appearance section was to be written, the section shouldn't be written as "The Green Dragon has a dragon head on a body.". This isn't really descriptive, as the Dragon's head isn't really described.

For articles that do not have any sections, or lack the Game Information and Appearance section, the Article should be read over to see if there is something that describes the subject. There usually is. If there is none, the appearance section can be written by the person revising the article, partially written with Template:Incomplete at the top of the section, or just left with Template:Empty.

Game information
Game information describes what the enemy does in the game. Describing the appearance of the enemy should not be included here. The enemy's movement, how much damage it can take before dying (if it can be killed), and areas it resides in and strategies it uses should be included. Of course, this is just a few things than can be included.