Blocks (Calamari)

Blocks are an integral part of Calamari. Block is the terms of this game is a general term referring to the objects that can move along coloured lines, and not just the square features of blocks.

Overview
Blocks make up most of the gameplay of Calamari. Whenever the game starts, a wave commences. Prior to a wave commencing, pairs of blocks will appear on the blocks that make up the level. Between these block a coloured line will come from one block, move around a bit, and attach to another block. This coloured line is where block come out. All blocks in Calamari are sorted into four groups: point-giving blocks, score changing blocks, hazardous blocks, or just regular blocks.

All blocks are capable of killing the player if they squish the player between a wall, hazardous blocks being especially made to try to harm the player.

Point-giving blocks
Point giving blocks are blocks that yield coins when destroyed by an egg. The coin yield from blocks can vary, but generally, blocks yield one coin when destroyed. Some types of blocks will provide massive amounts of coins when destroyed, although blocks like these are rare.

Score changing blocks
Score changing blocks can have a positive effect on the player's score, but do not actually add points to it.

Hazardous blocks
Blocks under this category are meant to harm and kill the player. Most blocks like these cannot be destroyed, although a few destructible hazardous blocks cause their hazardous effect when destroyed. Hazardous blocks are uncommon, compared to the frequency of point-giving blocks.

Regular blocks
Regular blocks are blocks which may have some special effect not covered by the above sections, or do nothing at all.