User blog comment:Grammar Cat/8bit doves/@comment-3060206-20140807075124

Nice job. I gave up on 8bit after the second level, though. I'm not a huge fan of the mechanics, and Unity games don't load on my computer very well. Still not sure if I'll get the mobile version or not; I'm leaning more towards not getting it.

My favourite Jam games are I sometimes dream... and Baku: The Dream Eater. (I think I said this somewhere on the Nitrome blog but oh well.) I felt like I sometimes dream... was one of the most underrated games in the Jam. It was simple, sure, but the mechanic was cool (kind of reminds me of I Wish I Were the Moon) and it had a great sense of narration and sound effects that enhanced the music. Baku was super adorable and just an all around creative approach to the theme.

The other entries, as far as I can remember, were good in their own ways, but had more glaring issues. Cloud Chap had a great idea: spikes are activated and deactivated depending on the number of times you jump (and you get unlimited jumps iirc), except it had no audio and issues with the controls not "locking" within the game screen. Oneironaut was fun for the most part, too.