User blog comment:Megaphantaze/Nanobots review/@comment-1455034-20130329135912

I've beaten Nanobots twice, and yes, it is a very hard and long game. It's unusual how one of Nitrome's shortest games could be so long. Notably, the place where the game picks up the difficulty is on level five and the end of level six.

The end of level six had me wildly running around for a spot to hide, and I also found it was unfair - how are you supposed to move in a precise spot just to avoid an entire group of Nanobots just to collide into you, when you then have to do it again?

Still, it was fun. Mouse controls are considerably easier than arrow keys, although Nitrome probably threw arrow keys in to cater to those who couldn't use a mouse. I would say the Orb weapon is useless - early on, it's useless, but as you gain more phases, it becomes more helpful, as you can simply stand in one place with your orbs smashing a moving group of green nanobots.

I agree with you on cannon, and yes, bombs can become dangerous. Nanobots is one of those games which - somehow - turn out to be fun, despite being hard. Furthermore, it's long levels aren't good for level walkthrough - level six took me 10 minutes 29 seconds to record in a video, and took close to half an hour to upload to youtube.