Published:Enemies (Tower Fortress)

A list of enemies in the game Tower Fortress.

Appearance
Like most enemies in Tower Fortress, bats are green and single-eyed. They have a circular body with two small tallons and two wings.

Game information
Bats spawn on ceilings, where they will be hanging idle until the player moves close enough to them. Once they see the player, they will start flying towards them to try and deal contact damage. They cannot go through solid obstacles but can traverse one-way platforms.

Appearance
Like most enemies in Tower Fortress, flies are green and single-eyed. They have circular body with small legs and two bug wings.

Game information
Flies will continuously fly left and right, oscillating between two positions. They spend most of their time idle, and will quickly move to the side to slow down again. Flies are able to move through any obstacle.

Appearance
Like most enemies in Tower Fortress, shell heads are green and single-eyed. They also wear a blue shell hat on their head.

Game information
Shell heads will walk continuously forward, and are able to walk up on walls and ceilings. They will always follow the outline of the obstacle they are standing on, looping back to their starting point.

Appearance
Spiders have a green body with three red eyes, four legs and two fangs.

Game information
Spiders will hang upside down on ceilings, idle. If the player walks bellow them, they will drop down onto the floor and start jumping in place.

Appearance
Like most enemies in Tower Fortress, frogs are green and single-eyed. They have four legs and a white belly.

Game information
Frogs will start leaping forward continuously once the player gets close enough to them. They will rebound on walls until they land, which can make their trajectory unpredictable and hard to avoid.

Appearance
Like most enemies in Tower Fortress, demon skulls are green and single-eyed. They have a large gaping mouth and two purple curved horns on the side of their head.

Game information
Demon skulls are lare glowing enemies that will follow the player from anywhere on the screen. They can fly through one-way platforms but not through regular obstacles. They will explode on player contact or when killed.