User blog comment:NOBODY/Fluffball - why was it not released and what is its future?/@comment-24682750-20130816214743

I did beat it. In my opinion, perhaps Nitrome had not created Fluffball's levels challenging enough, even though they could have done so using the existing sprites, so they finally decided not to release it.

About its future? I actually did not think they would take it down, indeed, I believe they could consider a redesign of the levels and release it. This being possible because (I suppose) that Aaron Steed, being one of the game's programmers could be able to modify the coding.

If the hypothesis given above is wrong though, what may sound pretty possible is that they could simply release a Memory Lane blog post about this beta game, and that's it.