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This article is about buttons from Test Subject Blue. For buttons from other games, please see Buttons. |
Buttons are interactive objects in the Test Subject series.
General appearance[]
Buttons appear attached to walls, with a green button to activate it.
Game information[]
Buttons appear in many levels of the Test Subject series, and will activate or deactivate a certain object or objects.
To activate buttons, they need to be shot with a blue proton bullet. An orange enzyme bullet will not work even though it is probably a reverse engineered version of blue proton bullet.
Variations[]
There are two types of buttons: deactivation buttons and switch buttons.
Deactivation buttons[]
- Main article: Deactivation buttons
Switch buttons[]
- Main article: Switch buttons
| v • d • eTest Subject series | |
|---|---|
| General | Test Subject Blue • Test Subject Green • Test Subject Complete • Test Subject Arena • Test Subject Arena 2 • Test Subject series • Glitches |
| Locations | Xeno Industries • Doctor Nastidious' base • Test chamber • Test Subject (Bump Battle Royale arena) |
| Characters | Blue • Green • Professor (Quotes) • Doctor Nastidious (Quotes) • Mercenaries • Rex209 (Quotes) • The Machine |
| Enzymes | Orange enzymes • Green enzymes • Blue enzymes • Enzymes (Bump Battle Royale) |
| Enemies | Orange enzymes (Walking • Shield • Dodge • Flying • Throwing • Juggernaut • Cooked • Dropped) Green enzymes (Monkey • Crawling • Sniper • Bouncing • Mimic) |
| Hazards | Orange enzyme bullets • Proton cannons • Mines • Detection proton cannons • Lasers • Enzyme tubes |
| Interactive objects | Proto-Suit • Key cards • Food pills • Teleporters (Green • Orange and blue) • Mirrors • Spawn cylinders • Spawn areas • Buttons (Switch buttons • Deactivation buttons) • Containers |