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Go Go UFO Dirk Valentine Magneboy

Dirk Valentine and the Fortress of Steam, better known as Dirk Valentine, is a shooter-platform game released on March 27, 2008[1]. The player controls a character named Dirk Valentine who is on a quest to save the Queen Victoria. This game was made a distributable game on September 14th, 2011.


Controls[]

Mouse - Fire chain gun

Left and right arrow keys - Move

Up - Jump

Down - Moves Dirk down a chain

Chain Cannon

The Chain Cannon.

Levels[]

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This section is incomplete. You can help by adding the missing info.

There are 24 levels in Dirk Valentine.

Introduction[]

There are two screens that are displayed in the introduction of Dirk Valentine.

1: Roof Area 1[]

55?cb=20120317190109 Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level the player gets introduced to the game by a short intro. Monty tells the player about the latest top secret weapon: the chain cannon! There are four guards, for trying out your cannon and at the end there are two prisoners which the player can free, as Monty says, by shooting at the lock. Monty also tells you that the player they can advance to the next area by taking the lift.

Click [show] to see this video
Nitrome_&_Miniclip_Dirk_Valentine_Level_1
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2: Roof Area 2[]

55?cb=20120317190109 Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level Monty tells the player about Medals and how to collect them. Then there are two guards and some medals. Monty will now tell the player about the different kinds of surfaces: the Black Metal Armored Surfaces and the Green and Brown Non-Armored Surfaces. At the end of the level, Monty tells the player about jumping and going down through a Chain Bridge.

Click [show] to see this video
Nitrome_&_Miniclip_Dirk_Valentine_Level_2
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3: Roof Area 3[]

55?cb=20120317190109 Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level Monty tells the player about cannons and the cannon power bar. The player has to go to the right through some guards and some cannons. Now they come at a place with some guards who are protecting a pair of prisoners.

After the Prisoners have been freed, the player go up with help from their chain cannon. When they are at the top of the level, Monty tells them that they can destroy Missiles by shooting them with the chain head. Now, go left to the lift while destroying some missiles.

Click [show] to see this video
Nitrome_&_Miniclip_Dirk_Valentine_Level_3
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Glitch[]

There is also a glitch at end of this stage. If Dirk shoots from the right place, he can access to the other side of the wall and will drop through it to the start of the level and die.


4: Roof Area 4[]

Click [show] to see this video
Nitrome_&_Miniclip_Dirk_Valentine_Level_4
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5: Air Vents 1[]

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Nitrome_&_Miniclip_Dirk_Valentine_Level_5
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6: Air Vents 2[]

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Level 6 starts at 0:00 in the below video
Nitrome_-_Dirk_Valentine_Levels_6_and_7
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7: Inner Entrance[]

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Level 7 starts at 1:11 in the below video
Nitrome_-_Dirk_Valentine_Levels_6_and_7
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8: Gas Factory 1[]

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Nitrome_-_Dirk_Valentine_Level_8
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9: Train Storage[]

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Nitrome_-_Dirk_Valentine_Level_9

Nitrome - Dirk Valentine Level 9

10: Battle Area 1[]

55?cb=20120317190109 Incomplete section

This section is incomplete. You can help by adding the missing info.

This is the first time the player faces the Baron. The player has to avoid missiles and where he moves. The below box contains the method Nitrome did not intend for the player to use to complete the level

Click [show] to see this video
Nitrome_-_Dirk_Valentine_Level_10_boss
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In the below box is the method intended by Nitrome for the player to use

Click [show] to see this video
Level 7 begins at 7:40 in the below video
Nitrome_Dirk_Valentine_levels_1-10
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11: Inner Engine Room[]

Click [show] to see this video
Nitrome_-_Dirk_Valentine_Level_11
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12: Gas factory 2[]

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Nitrome_-_Dirk_Valentine_Level_12
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13: Armour Works 1[]

Click [show] to see this video
Nitrome_-_Dirk_Valentine_Level_13
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14: Armour Works 2[]

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Nitrome_-_Dirk_Valentine_Level_14
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15: Outer Engine[]

Click [show] to see this video
Nitrome_-_Dirk_Valentine_Level_15
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16: Engine Charger[]

Click [show] to see this video
Level 16 begins at 2:58 in the below video
Nitrome_Dirk_Valentine_levels_14-16
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17: Train Storage 2[]

Click [show] to see this video
Level 17 beings at 0:00 in the below video
Nitrome_Dirk_Valentine_level_17-19
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18: Heating Room[]

Click [show] to see this video
Level 18 starts at 1:31 in the below video
Nitrome_Dirk_Valentine_level_17-19
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19: Heating Exit[]

Click [show] to see this video
Level 19 starts at 3:52 in the below video
Nitrome_Dirk_Valentine_level_17-19
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20: Underside 1[]

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Level 20 starts at 3:20 in the below video
Dirk_Valentine_Levels_17-20
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21: Control Tower 1[]

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This section is incomplete. You can help by adding the missing info.

The player has to shoot chains to gain height and get to the top of the stretch of space. When they get to the top, shoot a chain to brake there fall. Then fall on the moving platform.

Click [show] to see this video
Level 21 starts at 0:25 in the below video
Dirk_Valentine_Levels_21-24
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22: Control Tower 2[]

Click [show] to see this video
Dirk_Valentine_Level_22
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23: Underside 2[]

Click [show] to see this video
Level 23 starts at 1:53 in the below video
Dirk_Valentine_Levels_21-24
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24: Battle Area 2[]

55?cb=20120317190109 Incomplete section

This section is incomplete. You can help by adding the missing info.

In this level Dirk must fight the Baron. This time the Baron can summon enemies. The player has to avoid where the Barons moves. When it reaches the center they have to shoot the side. Do this, avoid missiles, and destroy the enemies until the player completes the level.

Click [show] to see this video
Nitrome_-_Dirk_Valentine_Last_Boss_Ending
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Ending[]

This navigational box contains a spoiler. Click [show] to open the box.

There are three screens that are displayed in the ending of Dirk Valentine.

Dirk Valentine4

The first screen of the ending

Dirk Valentine5

The second screen of the ending

Dirk Valentine6

The third and final screen of the ending

Pickups[]

Interactive objects[]

Enemies[]

Score[]

The following actions give the following scores:

Action Point value
Destroying a guard 10
Destroying a flying bomb maker 40
Collecting a medal 50
Destroying a train 80
Destroying an electrotank 100
Freeing a pair of prisoners 500
Destroying Baron Battenberg in his steam powered Batter-Berger 2000

Unused elements[]

Text[]

Dirk Valentine contains unused images of grey text, this text likely created so that all the dialogue in the game could quickly be written. Unused text present is an equal sign (=), forward slash (/), quotation marks ("), starting bracket [(], closing bracket [)], short hyphen (-), full colon (:), British Pound symbol (£), and a long hyphen (—).

Dirk Valentine also marks the third appearance of the light green backwards slash, an image not used in any Nitrome games, and also appears in Snow Drift and Go Go UFO as an unused image.

Images[]

Present in the game is an image that would be used for Dirk Valentine in a message. However, Dirk does not speak at all in the game, and since all speech is directed to the player, there would be no need for Dirk to talk to the player.

The torso image of Dirk's sprites all show him wearing a brown jacket. However, due to the size of his chain cannon, this jacket is never seen. Although not technically unused content, it is never seen by the player.

There are images of Norman Noggin from Headcase in the .swf of Dirk Valentine, images such as this which are never used.

Beta content[]

An image from the Pixel section of Simon Hunter's website contains an early image of Baron Battenberg's Steam-powered Batter-Berger. The only difference this beta version has from its final version is that the beta version has, instead of white hotspots, light green glowing cylinders.

Baron Battenberg's monocle also appears dark red instead of black. The light green glowing cylinders likely may be beta version of white hotspots. If this is so, then the likely reason white hotspots replaced the light green glowing cylinders is that the green cylinders looked more like non-interactive scenery, instead of something to be interacted with.

Baron Batternberg's monocle likely was changed from dark red to black because his monocle made him look as though his eye was bleeding, or prior to the battle in the Steam powered Batter-Berger, something had attacked and inured his eye.

Awards[]

Site/Event Year Contest Prize Outcome
Jay is Games 2009 Best of Casual Gameplay 2008 Best Platform (Browser games) game of 2008 - Audience Award Nominated - second place (10.6% of votes)
Jay is Games 2009 Best of Casual Gameplay 2008 Best Platform (Browser games) game of 2008 Nominated

Trivia[]

  • Rumours of a sequel to Dirk Valentine due to the appearance of Monty in Final Ninja Zero were confirmed false. There is currently no plan for the development of a Dirk Valentine 2.[2]
    • Furthermore, Nitrome believes that all of the mechanics for the game were done in Dirk Valentine.[3]
  • Causing the screen to stretch (such as pressing CTRL and moving a mouse's mouse wheel in) upon entering a level (when the player is not coming from another level) will allow the player to view placeholder dialogue for Monty, this dialogue positioned off screen. This dialogue is placeholder dialogue until the player comes to a dialogue hologram.

External links[]

References[]

  1. Robotacid: Dirk Valentine, 27 Mar 8, retrieved 13 Aug 17.
  2. Nitrome Facebook comment posted 17 November 2012 at 6:14 am via mobile
  3. Hey Nitromians!...| Facebook - Nitrome's comment:
    We get a lot of mention for a Dirk sequel. But always thought that it would be a little dull to do just more of the same. We felt that the first game rinsed pretty much everything there was to show from the game mechanic.