This article is about guns from Final Ninja series. For guns from other games, please see Guns. |
Guns are hazards in the Final Ninja series.
Game information[]
Guns are stationary, as they can't move around the level. They fire bullets which are harmful to Takeshi, and will subtract one health bar from Takeshi's health if they hit him. Most guns cannot be destroyed, and most are placed on the wall. Bullets from guns can only harm Takeshi as all other enemies and hazards are immune to them.
Types[]
There are three types of guns in the Final Ninja series: rotating guns, wall mounted guns, and blue wall mounted guns. Snipers do not count as guns as they move a crosshair around the level instead of shooting bullets from where they are.
Rotating guns[]
- Main article: Rotating guns
Wall mounted guns[]
- Main article: Wall mounted guns
Blue wall mounted guns[]
- Main article: Blue wall mounted guns
v • d • eFinal Ninja series | |
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General | Final Ninja • Final Ninja Zero • Final Ninja series • Final Ninja (arena) • Ninja suit • City • Dr. Boshi's base • Merlock Food Pharma |
Heroes | Takeshi • Lady Snow Fox • Akuma |
Villains | Dr. Boshi • Maxwell Merlock • Akuma |
Enemies | S.W.A.T. units • Sentinel robots • Sniper (Final Ninja) • Sniper machines • Robot sniper units • Rotating guns • Mines (Final Ninja) • Drone mines • Blue mines • Green mines • Clone scientists • Simian units • Upgraded sentinel robots • Basic cyber guards • Laser guards • Cyber samurai • Cyborg samurai |
Pick Ups | Money • Sushi lunch • Power orbs |
Interactive objects | Lift • Generator • Force fields |
Hazards | Tripwire lasers • Alarm • Spawners • Electricity • Lasers (Final Ninja) • Green electricity beams • Hot laser beams • Shock walls • Wall mounted guns • Cutting lasers • White lab walls • Spotlights • Blue wall mounted guns |
Bosses | Maxwell Merlock • Defence Robot Alpha • Defence Robot Zero |