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Pack 1 is the first level pack in Gunbrick.

Motif

Pack 1 is set in a modern city. The sky is blue and all the levels take place during the day time, which is the cause of the city's blue colour throughout. This city contains many high buildings which can be seen from most of the above ground areas of the city.

The Gunbrick craze's effect on the city has caused advertisements to be displayed throughout advertising either the Gunbrick in general, the various functions of it, or safety precautions for it. This advertising seems to point to the city being very multicultural, as advertisements are seen in languages such as English, French, and Japanese. Gunbrick advertisements are not the only focus of signs in the city, large signs of businesses can sometimes be seen extended into the air or on the front of buildings, being rather noticeable.

Much of the city seems to be filled with various food businesses. Throughout Pack 1 several areas of the city are visited, such as the outside area of the protagonist's own apartment, a park, or the top of an under construction building that reaches high into the sky.

Though much of the pack take place above ground, sometimes the player explores the underground sewer area of the city. This area is mostly made up of lots of pipes, which is mostly clean, though it still does have some grime. Rarely is anyone found down here.

Story

The protagonist hears of an advertisment, which leads him to buy the new gunbrick. He takes it out for a test run, but soon becomes a nuisance to the city police. He is chased by the cops, only to defeat them and manages to leave his city and journey to deeperfumes desert.

Levels

Level 1-1 (Apartment)

This is basically Gunbrick Dude's apartment. He must progress to the neighboring building, then out through the back to find the finishing point of the level. In the map, this level's icon is a skyscraper.

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Gunbrick - level 1-1

Gunbrick - level 1-1

Level 1-2 (Sewer)

This is an underground sewer, below a road that is being worked on by a construction crew. As the protagonist progresses through the labyrinth, he must shoot the weak blocks to go further. In the map, this level's icon is a piece of tarmac.

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Gunbrick - level 1-2

Gunbrick - level 1-2

Level 1-3 (Downtown area)

This is a busy area of the city, in which it partly occurs in the sewers, and the rest above ground. The protagonist has to progress avoiding the fire hazards, and shooting the weak blocks in the sewer to pass through. In the map, this level's icon is a building.

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Gunbrick - level 1-3

Gunbrick - level 1-3

Level 1-4 (Construction in progress)

This level is set entirely in an unfinished building that is under construction. The protagonist has to progress through the building, by carefully shooting upwards to each platform. In the map, this level's icon is shown as an 'under construction' sign, with barricade pattern on it.

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Gunbrick - level 1-4

Gunbrick - level 1-4

Level 1-5 (Hotel)

This level is located in a hotel. The protagonist has to shoot buttons to open doors to progress further through the hotel's courtyard and underground area. In the map, this level's icon mimics a 5-star hotel's sign.

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Gunbrick - level 1-5

Gunbrick - level 1-5

Level 1-6 (Tube)

This level is set in a subway tunnel. The protagonist has to shoot buttons in order to move interactive blocks to block any hazard and form a clear path. In the map, this level's icon mimics the 'Underground' sign used in subway stations in London.

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Gunbrick - level 1-6

Gunbrick - level 1-6

Level 1-7 (City plaza)

This level occurs in the city's plaza. The protagonist has to destroy the mine gunbricks to progress further, bypassing the police HQ, restaurant building and sewers. In the map, this level's icon is also a building.

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Gunbrick - level 1-7

Gunbrick - level 1-7

Level 1-8 (Red light, green light)

This level is set in a zone that is ridden with lock blocks. They can be either red or green. By hitting a yellow switch, they become solid. If they are green, all green lock blocks become solid and vice versa. In addition, the protagonist has to avoid mine gunbricks, fire hazards and shoot the weak blocks. In the map, this level's icon is a post with two traffic lights beside them.

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Gunbrick - level 1-8

Gunbrick - level 1-8

Level 1-9 (Cineplex)

This level is located in a cinema. The protagonist has to avoid the switching lock blocks and the mine gunbricks and fire hazards as he passes through the cinema lobby, auditorium, and the rear compound. In the map, this level's icon is a piece of vintage film.

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Gunbrick - level 1-9

Gunbrick - level 1-9

Level 1-10 (Japanese restaurant)

This level is set in a Japanese restaurant. The protagonist has to shoot a load of green switches to move the interactive blocks into position. As he progresses through the entrance, sewer and through the restaurant, he should avoid mine gunbricks as well as the fire hazards. In the map, this level's icon is a white building with a kitty design.

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Gunbrick - level 1-10

Gunbrick - level 1-10

Level 1-11 (Central park)

This level is located under the city's park. The protagonist has to avoid mine gunbricks, lock blocks and the laser at the bottom of the sewer. In the map, this level's icon is a topiary hedge, clipped into a cube.

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Gunbrick - level 1-11

Gunbrick - level 1-11

Level 1-12 (Large police gunbrick)

This is the first boss of the game. You must destroy the police gunbrick in order to complete the level

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Gunbrick - level 1-12 (1st boss)

Gunbrick - level 1-12 (1st boss)

Cutscenes

Cutscene 1

This cutscene plays upon starting the game and also plays when starting 1-1.

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Gunbrick - Pack 1 cutscene 1 introduction (1-1)

Gunbrick - Pack 1 cutscene 1 introduction (1-1)

Cutscene 2

This cutscene plays upon starting 1-6.

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Gunbrick - Pack 1 cutscene 2 (1-6)

Gunbrick - Pack 1 cutscene 2 (1-6)

Cutscene 3

This cutscene plays upon completing 1-12.

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Gunbrick - Pack 1 cutscene 3 (1-12)

Gunbrick - Pack 1 cutscene 3 (1-12)


Trivia

  • In level 1-4, a neon sign shows a gorilla hanging from side of the wall, an obvious reference to King Kong.
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